1. Conditional statements

        Board game example

        This lesson introduces the Logic blocks such as ‘If…then’ and ‘If…then…else’. Students practice skills of creativity, problem-solving, and collaboration.

        Lesson objectives

        Students will…

        • Understand what conditional statements are, and why and when to use them in a program.
        • Learn how to use the Logic blocks ‘If…then’ and ‘If…then…else’.
        • Practice using the Logic blocks so different conditions yield specified outcomes.
        • Demonstrate understanding and apply skill by collaborating with classmates to create a game that uses a micro:bit and a program that correctly and effectively uses conditionals.

        Lesson plan

        1. Overview: Conditional statements
        2. Unplugged: Red light, green light
        3. Activity: Rock, paper, scissors
        4. Project: Board game

        Flipgrid

        The Flipgrid topic for the Conditionals lesson: https://flipgrid.com/f260eda7

        Targeted CSTA standards

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